Hardcore mocking towers. Candy Disaster – Tower Defense
We arrive on another planet, and here stubborn natives do not want to share sweets. To the battle! Conceptually similar to ORKS MUST DIE!
The game is declared for platforms: Android, Windows, MacOS, Mac OS.
Tells about adventures on the planet of fans of sweets.
The gameplay is a tower protection with an infrequent feature – the battle is concentrated on traps. The nearest analogue that I remembered – Orks Must Die! Only here there are no heroes and the map we observe on top.
In the beginning, there is a little training on how to put traps and work with a camera.
The main occupation in the game is, of course, the battles. They occur in three modes:
– Easy. The easiest option, the maximum amount, enemies are weaker.
– Difficult. There are fewer coins at the start and enemy enemy.
– War. Ultimatic test. Opens after the passage of the first third of the game on any previous complexity.
There are 27 levels/locations for passing. The quantity must be multiplied by three, since overcoming on different difficulties are almost different levels.
I recommend first focus on light complexity in order to get to the first boss and open (become available when passing) the maximum number of traps of traps, and at the same time the “war”.
Battles occur on the most interestingly thought -out levels of levels. You need to think creatively and try to create the most effective combo from traps as possible. The place for placement and the number of resources are strictly limited, so the fun cutting of enemies will quickly turn into careful planning of complex fights.
The amount of content is www.geroplaycasino.co.uk noteworthy. I counted 36 types of traps and 42 types of opponents. This provides tense battles and the great variability of what is happening.
Enemies are represented by units with very different properties. Sometimes mobs are immune to some types of traps. For example, flying opponents are indifferent to the protection placed on Earth.
Some enemies are very fat, at the same time, they can be nimble. The main danger is armored “runners”.
Atypical for the genre – the opponents try to get around the traps if possible, stupidly – along the shortest path, do not break. Although not always, but often.
I saw one boss. It is very fat, with several phases, the enemy.
Traps can be placed in places intended for this, which are indicated by a special contour during construction. You can take only nine types of traps to the race with you.
Buildings can be rotated and moved before installing.
Wall traps are located only on cubes, the walls of which with the image of sweets.
The most reliable way to rest the enemy is to discharge it into the water. A lot of traps pushing and interfering with the movement of enemies. But it must be remembered that some smashed almost impossible to push.
“Tower” can be improved for gold during the level of level. There is no global progression.
Which is very curious – when the trap is built, then right during the battle, it can be transferred for free on the map. Opponents almost always attack several directions, so this measure is more than relevant.
A rating of the best players is on the board of the leaders. I noticed that it is buggy, a list of friends and the general show the same (global) data. And my successes are not recorded in any way.
Consider the pros and cons of the game, summarize the results.
+ Great musical and sound accompaniment.
+ There are many types of traps.
+ There are many types of enemies.
+ Good pumping of traps inside the level.
+ Russian language of the text.
What can be both a plus and a minus:
± The game hardcore. The number of resources at each level is limited, the location of the traps is not always optimal. Even on the simplest difficulty, I had to restart the level with the boss four times in order to somehow win. In fact, you have to solve something like chess tasks with a rearrangement of figures (traps can be moved even during the battle). Personally, the difficulty seemed to me excessive. But someone may like it.
– The board of leaders is buggy. Shows the same thing in the global rating and in the list of friends.
– When the enemy dies in a trap, which is located at the Portal, they may test that he suffered damage, although, in fact, there is no.
The conclusions are objective
Unusual tower protection where gameplay is built on traps. A lot of content: types of traps, types of enemies, locations.
The conclusions are subjective
The game is very good, pleased the decent variety of content. The only thing that overshadowed joyful overwhelming was a fairly high complexity. To go through some levels, it is natural to solve the puzzle.
PS: probably did not reveal all aspects, could miss something. I will be glad to supplement/adjust the review or answer questions in the course of communication in the comments.